Développement et mécanique.

Fort McMoney : sous le capot de Monsieur Dominic Mercier (développeur)

Dans une série d’articles, Dominic Mercier, le développeur Flash à la manœuvre derrière Fort McMoney, raconte ses choix techniques. Un tourbillon.

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In this first post of the series of 7, i will talk about my experience in building fortmcmoney.com. If you have not seen the project, i suggest you take some time to view it first to have a better understanding of the challenges and decisions i made during the process of developing this huge project.

Exploration :
In the second post of this series, i will talk about the different [techniques and iterations i’ve run through to build the photo experience in fortmcmoney.com.

Assets automation with Grunt
In the third post of the series, i will talk about the process of creating assets on fortmcmoney.com. If you haven’t read the previous post about the exploration module, i strongly suggest that you read it before reading this one, as it will introduce you to some of the concept behind the exploration module.

Video & Audio
In this fourth post of the series, i will talk about my experience in building the video and audio player on fortmcmoney.com. I will discuss about some fails and problems that occurs during the process.

In the fifth post of the series, i will talk about how i handled Internationalization (I18N) in fortmcmoney.com. I will explain how this process started and how this process evolved to what it is.

Voir en ligne : dominic-mercier.com